What this SciComm Foster offers

This SciComm Foster aims to discuss and learn the basics of using Blender, open-source and free software to create 3D illustrations to communicate science. The Foster is somewhat technical in terms of understanding the software and using illustrations as a solid driving force for effective science communication to the intended audience. It is a three-day Foster with two live sessions, including a feedback session for the submitted assignments. Here’s what you will learn.

  1. Introduction to Photography (Rule of thirds, 3 point lighting, depth of field)
  2. User Interface
  3. Navigation
  4. Importing files
  5. Basics of modelling
  6. Lighting
  7. Rendering

This SciComm Foster is for you if you are

  1. Looking to upgrade your science communication efforts with illustrations.
  2. An artist wanting to understand and learn the rules of the realm of digital illustrations.
  3. Any student or researcher in the sciences wanting to learn 3D illustrations for their study or research purposes.

You walk away with

  1. Understanding the basics of the software – Blender.
  2. Learn the basic principles of making 3D illustrations.
  3. Personalised feedback from the mentor on how best you can improvise on your ideas.
  4. A whole lot of resources to get you started in becoming an independent scientific 3D illustrator!

Here’s what you can do after attending the Foster!

Illustration Credits: Rafeeque Mavoor

Criteria

Any student or researcher in the sciences can apply as long as their goal for enrolment is to learn to make 3D illustrations.

Registration Fee

For Indians (INR)Rest of the World (USD)
Fee (Inclusive of taxes)85022

Important dates

DateTimeDescription
23/06/20212000 ISTRegistration closes
24/06/20211800 ISTExtended registration
24/06/20212000 – 2100 ISTLive Session – 1
27/06/20212000 – 2100 ISTLive Session – 2

Please address any queries to [email protected] with the subject line including the phrase – “SciComm Foster 2”.